

> ACCESSING REDACTED RECORD...
> ACCESSING REDACTED RECORD...
Project:
Project:
File: LUKE // Status: Unresolved
File: LUKE // Status: Unresolved

> CLASSIFIED RECORD // NOT YET RESOLVED
It's an open case.
This isn't a haunting.
Luke was never meant to be remembered.
last known location.
LOG: 04:11:32 // SUBJECT DETECTED
LOG: 04:11:32 // SUBJECT DETECTED




> CLASSIFIED RECORD // NOT YET RESOLVED
It's an open case.
This isn't a haunting.
Luke was never meant to be
remembered.
Case Files
Case Files
> 10 more entries available in restricted archive. 🔒
> 10 more entries available in restricted
archive. 🔒
FILE-05-302 // CORRUPTED.
FILE-05-302 // CORRUPTED.
Notes: “The subject was seen... [DATA EXPUNGED]
Notes: “The subject was seen...
[DATA EXPUNGED]
Subject:
FILE-04-
Notes: Still speaks when no one is around.
Voice logs show whispers captured 13 hours
after subject left frame.
Notes: Still speaks when no one
is around. Voice logs show
whispers captured 13 hours
after subject left frame.
Subject: (alias: ‘Luke’?)
Subject:
(alias: ‘Luke’?)
File ID: FILE-04-666
Notes: Scratching starts at
3 AM every night. It always
stops when the
hallway light flickers.
Notes: Scratching starts at 3 AM every
night. It always stops when the
hallway light flickers.
Subject:
File ID: FILE-04-209







DO NOT TRUST THE
BLUEPRINT




Luke



He’s not missing.
He’s **somewhere inside**
— behind the vents, under the floor, watching.
You’re not here to save him.
You’re here because
**someone left this board unfinished**
and now it’s yours.
Trace his steps. Search the walls.
Every clue you find? He’ll know.
The more you learn…
the more he learns **you**.











DO NOT TRUST THE
BLUEPRINT




Luke



He’s not missing.
He’s **somewhere inside**
— behind the vents, under the floor, watching.
You’re not here to save him.
You’re here because
**someone left this board unfinished**
and now it’s yours.
Trace his steps. Search the walls.
Every clue you find? He’ll know.
The more you learn…
the more he learns **you**.








He’s not missing.
He’s **somewhere inside**
— behind the vents, under the floor, watching.
You’re not here to save him.
You’re here because
**someone left this board unfinished**
and now it’s yours.
Trace his steps. Search the walls.
Every clue you find? He’ll know.
The more you learn…
the more he learns **you**.


DO NOT TRUST THE BLUEPRINT










Unfiled Evidence // Subject: Luke
Unfiled Evidence // Subject: Luke

What is NULL?


> CASE BRIEF // DO NOT DUPLICATE
> CASE BRIEF // DO NOT DUPLICATE
Collect scattered files,
memories, photos. Assemble what
they buried.
Case File Fragmentation



Reactive Entity AI
The more you investigate,
the more he adapts. You make
him aware.



Trace Luke's path. Movement
patterns change with each
clue found.
Vent-Centric Movement


Follow vents, footsteps,
whispers. Luke moves.
You listen

Sound as Evidence

Subject: Game Description
Subject: Game Description
Notes: You play as an investigator assigned to reopen a
sealed case. One that was supposed to stay closed. You’ll
search a quiet, condemned home filled with vents, whispers,
and secrets. But Luke, the missing boy, isn’t gone. He never
left. He lives inside the walls now. And the more you
uncover, the more attention you draw.
Some ghosts want to be found.
Luke doesn’t.
File name: Null
File name: Null

> CASE REOPENED // TRACKING LIVE
> Follow NULL. Watch what happens next



What is NULL?
Notes: You play as an investigator
assigned to reopen a sealed case. One
that was supposed to stay closed. You’ll
search a quiet, condemned home filled
with vents, whispers, and secrets.
But Luke, the missing boy, isn’t gone.
He never left. He lives inside the
walls now. And the more you
uncover, the more attention you draw.
Some ghosts want to be found.
Luke doesn’t.
> CASE REOPENED // TRACKING LIVE
> Follow NULL. Watch what
happens next
You know he’s still out there.
You know he’s still out there.
You’ve seen the case file.
REC ●
Stay close. We’ll contact you when the file reopens.
Stay close. We’ll contact you when the
file reopens.
contact@redspiregames.com
© 2025 Redspire Interactive. All rights reserved

Born from shadow. Built to haunt.
contact@redspiregames.com
© 2025 Redspire Interactive. All rights reserved

Born from shadow. Built to haunt.